Yes you can fly and carry a handful of helpless citizens with you as you soar above the city below. When boredom finds you – you can let the citizens fall or toss them off the edge of the floating city. You’re evil for thinking it. But you know you’re going to try. You could also just set them back down where you found them and be a good citizen yourself. Why do you have these powers? Because of a cat named Dusty.
What Is Gravity Rush?
Gravity Rush first debuted on the PlayStation Vita in 2012. It came to the PS4 in a remastered version in early 2016. It followed the protagonist Kat who lost her memory and ended up in the town of Hekseville where she meets a cat that gives her magical gravity defying powers. Yes it’s a little strange. It doesn’t stop from getting strange either, I mean you end up going inside an old man that has rifts to another dimension.
What does Kat do after obtaining her powers? She fights creatures called the Nevi and learns to become a productive citizen of Hekseville. She ends up meeting another gravity user named Raven and has to deal with someone that’s like her.
So once you settle into Kat’s new environment you can either do various side missions to give her upgrades to make her more fluid in traveling across the city, more powerful in combat, or obtain new gravity special powers.
The game is humorous and out-right different. Gravity Rush has a unique feel and that’s brought to life through a few story elements. The main story missions are told through a comic book style narration. Each scene flows like you’re turning the page of a comic book. Its been done before, but for Gravity Rush it sets the tone of the world. Also having the main character be oblivious to the world and why certain people act the way they do around her gives for some interesting interactions and some comic relief.
Kat’s first adventure left some of the story hanging at the end, it wrapped up some elements nicely, but left the door open to dive back into this strange world.
Why Are We Rushing To A Sequel?
Fun factor is what drove me to keep playing through the first Gravity Rush. Manipulating gravity and zooming through the city never got old. There is something that feels fantastic about wielding the powers. Something as mundane as traveling throughout the city from one mission to the next was flat out fun. Some of my favorite moments in the game were rushing past citizens while I collected the gems scattered throughout the city.
Dropping mid-flight, plummeting down to the middle of a crowded street. only to activate your gravity power a moment before you crash to the ground – it never got old for me. To be able to soar through a city again has my blood pumping already.
New Powers Means Better Combat
Gravity Rush nailed the feel and joy of traversal, but the combat was lack luster. Fighting in Gravity Rush became repetitive far too quickly. Even when Kat became fully upgraded, her combat techniques were limited. When the main missions mainly focus on combat, it became a little tiresome not having an array of ways to dispatch the Nevi.
Gravity Rush 2 is looking to fix that. We already know that there will be two knew types of power, Lunar and Jupiter. Lunar will be more focused on agile and light attacks, while Jupiter will be the heavy strong attacks. Already the developers are invested in making the combat more fluid with just adding these simple additions to Kat’s arsenal.
Developed for the PS4 Specifically Means More Robust Areas.
Since the first Gravity Rush was developed on the Playstation Vita (still a good handheld) it was held back in some respects. Even the Remastered version was more of a port than the original game. They’ve now dropped the Vita version and are working solely on the PS4 game.
I usually don’t like when games are excluded from the handheld market, but for a game like Gravity Rush 2 I think its exactly what it needs. It needs to focus on what made the first iteration enjoyable and capitalize on those aspects. Dedicated to being on one system gives them the time to narrow the scope of how to get the game running on both systems and expands it by not having to sacrifice in areas that the Vita couldn’t keep up.
We have a big beautiful quirky world to explore come January 20th, 2017 on the PS4. I look forward to traversing the skies as Kat once again.